Overrun has addressed some of the Dome’s food needs, while Tragos has discovered that the people have become distressingly willing to commit violence in defense of their town. Trial sits in wait for whoever is attacking the food stores and Tancho has learned that its marshes are disrupted due to the town’s new moats.
We also discuss the core agenda principles of Tabletop Garden. In this episode, we talk about pursuing healthy play practices, which leads to a discussion of some problematic tropes used by Mechanical Oryx.
This is the second of three episodes in this campaign.
Our theme song for this campaign is “Amphibian Circuits” from the eponymous album by Dirtwire, available under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 license. You can buy the album on Bandcamp.